måndag 26 april 2010

Tobias' Game of the Month

Yay! The challenge is on. The goal is simple:

* On the 1st of every month, start creating a game.
* On the last of every month, have that game ready.

Why?

I've had hundreds of ideas for cool games floating around in the back of my mind for the last 30 years. Virtually none of those ever made it to a complete playable game. Time to put some preassure on myself, to deliver, deliver and deliver.

Explanation of rules:

* A 'game' can be any kind of game in any media; boardgames, computer games, card games, rpg:s, etc, etc, and for any kind of target audience.
* Ready means that the game should be playable and that all elements of the intended game design works; it should be ready to invite friends over for a boardgame evening, running and playable on my phone, downloadable, or whatever seems right in the target medium.
* It's a plus if the game can be picked up and played by someone unfamiliar with it (eg a includes a board game includes paper rules), but not a requirement to be ready.
* There are no requirements on quality, that the game should be fun, that it should look nice and so forth. Those are just bonuses.
* Collaboration in any form with any one is ok.
* I shall produce a game every month, but it's ok to take at least two months off during a year (to stock up on some new game design ideas? :)

To summarize; to deliver a ready to play game in a month is the goal of challenge.